Zenescope - Omnibusted #30: The Dream Eater Saga

by Sean Wilkinson,
Retrospective Dreamer,
MythLegend,
Wishful, Conflicted,
Vernal, Fernal, Disappointed Omnibuster.

The following is a compilation of my reviews for The Dream Eater SagaZenescope Entertainment's first big, "let's pare down our Universe" event, introducing an ancient, unstoppable force with the power to wipe entire franchises out of existence, kill the previously unkillable, and give good and evil no other choice than to work together to ensure their own survival.
It's why Belinda abducted Sela from Myst, and why Samantha Darren and Baba Yaga were at odds over the fate of Britney Waters (that still feels wrong to me).
The Dream Eater isn't a wholly original Zenescope concept, which hasn't been the case for their comics for what feels like a long time, as Grimm Fairy Tales has moved more in the direction of telling broader narratives with the characters they have. 
The Dream Eater has a variety of origins in myth, folklore, and popular culture.
In the Pokémon series of games, Dream Eater is an attack used on sleeping Pokémon to heal the user's HP for half of the damage dealt. In the Kingdom Hearts games, Dream Eaters are Darkness-born creatures from the Realm Of Sleep, classified as Nightmares (who eat good dreams and create bad dreams to replace them) or Spirits (who eat bad dreams). There is also the Celtic adder stone I mentioned in a previous post, and the indigenous Dreamcatcher, which serve to cleanse evil spirits and/or bad dreams in the lore of their respective cultures. But most fitting to the Dream Eater here is a Japanese folk spirit known as the baku
BakuWikipedia 

Whereas Zenescope's Dream Eater is more of a conceptual boogeyman that takes human form, the baku was inspired by the Chinese giant panda and Malayan tapir, and is depicted as a chimera with elephant and rhinoceros features, the body of a bear, the tail of a cow, and the clawed limbs of a tiger. It was believed that they warded off evil and pestilence in addition to eating or destroying nightmares, but if summoned too often or mistreated, the baku would devour a person's hopes and dreams as punishment.

Because even psychic librarians can't see their own deaths coming, please Become A Ticketholder if you haven't already, leave a comment at the bottom of this post, help out my ad revenue as you read so my dreams don't get eaten by video game characters or cosmic forces, and follow me on BlueSkyTumblrRedditFacebookInstagramYouTube, and LinkedIn to like what you see and receive the latest news on my content.
And for those who have been putting requests on my socials for a link to all of my Retrospective and Omnibusted reviews as a gateway to Zenescope's Grimm Universe without the financial investment, here's my Zenescope tag. For a minor financial investment, you can get a pretty affordable ComiXology subscription that lets you check out full trades and individual issues of nearly the entire Zenescope library. I don't know if it syncs with Amazon Prime, but it's worthwhile if you just want to read every comic book ever made....

The Dream Eater Saga #0: Prologue/Prelude
On the TPB's Table Of Contents page, this issue is referred to as the Prelude, but it says Prologue on the cover of the issue, so that's what I'm going with...except that the title page inside the issue calls it the Prelude, so that's what I'm going with?
Speaking of the cover, it's an homage to Marvel Comics covers for Days Of Future Past and Deadpool Kills the Marvel Universe Again, but with the collage of images being issue covers from Escape From WonderlandGrimm Fairy TalesSalem's DaughterFear NotInfernoSinbadNeverland, and other Zenescope titles. Derivative, but well drawn and ominous, and I love it.
The art in the issue itself (penciled by Anthony Spay and colored by Falk) is gorgeous, giving a sense of grandeur to the intimate, smallness to the grand, and darkness to the wonderful in every panel.
And I was pleasantly surprised by the reminder that this was an origin story for Baba Yaga.
Born into a holy order of oracles who were charged with recording the history of the four Realms Of Power into a library (not that one) of fairy tale books, including Sela's Book Of Provenance and the Book Of the Lost that Morrigan would later give to Belinda, Baba Yaga was only a child when her mother (with the unfortunately prophetic name of Fel) was killed by the Dark One, who invaded the order's sanctuary looking for the Book Of the Lost, with Morrigan, Orcus, and the Priestess in tow.
Angered by her mother's death at Malec's hands, as well as Thane, Shang, and Hakan for arriving too late to save her, young Baba Yaga realizes that power is more important than good or evil, and vows revenge against both factions, using a page from the Book Of the Lost to empower herself with the souls of her murdered family.
That page: "The Tale Of the Dream Eater."

This issue was featured as the short story for the Grimm Fairy Tales Volume Ten Trade, and being an origin story that fleshes out minutiae of the series' lore, it fits that spot well. But it also does enough to set up The Dream Eater Saga, of which it is an official part, so I covered it here, separate from Volume Ten.
As its supplemental material, this issue comes with a restatement of the explanations of Earth and the four Realms Of Power from Little Miss Muffet Part 2, the Highborn, Pureblood, Falseblood, and Lowborn character classes and the Dark Horde from Cinderella Revisited, and the Council and Realm Knights who were introduced in Hard Choices.
There are also short bios for the characters who will be featured and/or killed in the event, but they are too numerous to include here, so I will bring them up in the future as they become relevant.
I literally have nothing bad to say about the Prelude (or Prologue, or whatever you want to call it), save for one question: why is it that psychics in fiction almost never see their own deaths coming, but when they do, they're just cool with it?

While you're pondering that, let's move on to issue #1, where the Dream Eater makes its first official appearance. Its Bio from Dream Eater Saga #0 reads as follows:
This will start to have context once I get into talking about the issue itself (which was the random insert from the first Myths and Legends Volume, and the short story from the Tales From Neverland Trade, a review where I mistakenly referred to it as issue #0).

The Dream Eater Saga #1:
Once Upon A Time
Yes, this sharp-toothed old man is what the Dream Eater chose to look like. I'll get into that more a bit later, but for now, let's talk covers.
Perhaps my Third Demon World fatigue from watching Dragon Ball DAIMA had something to do with it, but I'm not a fan of this cover. It may stand out stylistically when compared to the zero issue's chosen cover, and fit the tone and style of this issue better than the others, and I get why the other covers weren't chosen, but the all-warm color scheme with some creepy old man standing in a desert with this high Dutch angle perspective looks more like it belongs on a Goosebumps book than a Grimm Fairy Tales comic.
Aside from the usual, sexy convention exclusives (Sela or Belinda posing in booty shorts or a bikini with a car or motorcycle was a common theme), the main available covers also included a Justice League homage with a beautiful, painted realism to it, the sprawling, "everyone is here!" double-wide mural (my two favorites this issue) that I edited for the banner way up top, and what I think is a bloody variant of an old Wonderland cover because SPOILERS.
Retcons can suck.
They aren't always bad (I again point to Dragon Ball DAIMA for its cool lore drops), but they can absolutely suck if not handled right. Case in point, the Dream Eater. The previous issue would lead one to believe that the Dream Eater was unleashed hundreds or thousands of years ago within Baba Yaga. Hard Choices (and GFT #51) would have one believe that the Dark Horde killed the entire Realm Council except for Blake.
But because the Dream Eater only needed to be a thing now, continuity is what it needs to be so the new threat can exist.
Following the Dark One's short-lived invasion of Earth (stopped, unbeknownst to anyone left in Myst, by a time-traveling Belinda and Baba Yaga and their magic Pokéball made of crystallized cyclops blood), it turns out that Thane was the one to unleash the Dream Eater, desperately sacrificing himself in a last-ditch, scorched earth play to stop Malec from doing what every big comic book villain wants to do.
This would be fine as a simple, misguided act of heroism, but the story cuts to Blake and Sela, the latter cradling a dead Nyssa in her arms as a shooting star passes by in the distance. Blake's reaction makes it clear that he suspects something is up, considering Thane's emotional state the last time Blake saw him and the fact that we haven't seen the lion-man since. So if he thinks that might be the Dream Eater (a limitless, ancient force that specifically targets those born of the Realms Of Power regardless of their polar morality), why has he been laying on his ass and traveling Myst with Sela like they're on a long, life-threatening vacation instead of investigating the end of all non-Lowborn life as they know it? Like I said: retcons can suck, and this is one of those.
Speaking of Sela, her issue #0 bio is pretty on-point, with the exception that it says she is currently trapped in Myst (the last time we actually saw her, Sela had been kidnapped by Belinda, leading into a cliffhanger ending for Volume Ten), but this is less a case of continuity errors than of publication order, as the individual Mother Nature issues hadn't finished releasing when The Dream Eater Saga started its run.
Getting back to continuity, it turns out that the Dream Eater retcon isn't that bad because we're shown a montage of the same shooting star across time and space, including South Dakota (where Belinda and Baba Yaga are preparing to recruit Britney and Sela), New York (where Pan is shown to be alive and feeding on the homeless like a hobo vampire), the Salem's Daughter timeline (where Anna is having visions of an approaching evil and she and Braden encounter a teenage girl who has had the youth sucked from her body - bringing to mind Allexa's fate from the Baba Yaga issue, as well as Pan's vampirism and necromancy-like abilities), Arizona (where Calie and Violet Liddle are trying to cope with the former's Wonderland trauma as an ethereal figure in white observes them from afar), Sinbad's timeline (where Pots has a nightmare, but can't articulate anything beyond binary responses because of a wish he made on Belinda during that unreleased Lamp series), and an unknown location that's probably the cabin from The Good Witch (where Samantha has a 90s Jean Grey faint-gasm while trying to sense the Dream Eater because being able to Big Brother everything and everyone in the Universe and display them as magic holograms is a thing she can do now.
Which is where I start criticizing the character bios.
First, Samantha's bio says that Shang trained her to be the new Guardian of the Nexus when Sela died, and upon her resurrection, Sela "quickly named Samantha as her replacement" if her efforts to stop the Dark Horde invasion failed. This retroactively gives Sela too much credit, as we know from The Good Witch onward that Sela was insulted to learn that she had been replaced and would later be repeatedly thrust into high-stakes scenarios with little to no training where she would fail by allowing personal feelings to interfere with her vaguely defined mission, and merely gave Samantha a reluctant, passive "Good luck," where the bio makes it seem like some profound passing of the torch based in love and trust. Thanks, I hate it.
Speaking of the Dark One's invasion, his bio says it was "thwarted by Sela's brave actions." To recount those brave actions, they include fixating on a dead man she met in her dreams once while all of her allies get slaughtered around her, distracting an ally from making a weapon that could close all portals to the Nexus, using that weapon to destroy the book that she had used to help countless people find their way as well as the box of all remaining Provenance energy in the Realms (which accomplished nothing), being defeated by a swarm of insects, failing to stop the Horde from invading Earth, killing the last fairy in existence, and as we learned this issue, leaving Thane with no option but to unleash a beyond-multiversal shapeshifter programmed to eat all magical beings across time and space. The real heroes of Earth? Belinda and Baba Yaga.
Their bios also contain information that doesn't track with what we've been told in the comics so far, like Baba Yaga being the one to reveal that the Dark One had been using Belinda, and Baba Yaga ingratiating herself with Orcus and claiming part of the Horde as her own. I can't recall Baba Yaga and Orcus ever sharing a panel together, Baba Yaga leading an army or commanding any monsters past Hard Choices (unless you count the lycan who attacked Britney in Myths and Legends, and that's mainly supposition), or any meaningful conversation between the two women aside from Baba Yaga going, "I want revenge on the Dark One; wanna help?" (with no hint to her motivation until The Dream Eater Saga #0) and Belinda agreeing because they'd been shown working together a few times.
Pan, Sinbad, and the Salem's Daughter and Wonderland characters' bios are solid, but the bios that remain fall into a special category (much like Belinda and Baba Yaga's relationships, motives, and social maneuvers) that is less factually inaccurate and more, "that sure would have been nice to see in print!" This begins with the tidbit about Sinbad's crew (who are combined into one bio with "various useful abilities," probably because they're getting eaten later and don't matter) where he "helped free them from the mind control of a merciless wizard." That sure would have been nice to see in print! I'll get to the Piper and Mercy Dante in a minute (relative to how fast you can read, of course).
When the Dream Eater lands, we see it is something like a mix between the T-1000 and a Transformer, as it magically scans humanity before taking the form of an old man and heading straight for the Queen Of Hearts' House Of Mirrors (she/they have seemingly been operating a legit carnival attraction and are in the beginnings of a romantic relationship with a co-worker...but also have dismembered body parts hanging all over their home like grotesque popcorn string ornaments). The Dream Eater devours the conjoined sisters one by one, with the dark-haired bottom half (pause) repenting before her death, asking the Dream Eater if it will hurt.
We don't get an answer from it, but when the issue cuts to the Pied Piper, it's clear from the scream he (and Malec and Lucifer, because it's more magical than it is sonic) hears that being eaten by the Dream Eater does hurt. A lot.
Mercy's bio is a mix of inoffensive inaccuracy (referring to Lucifer as Satan, when we know from Inferno that her name is Lucifer, and Satan will be revealed as a separate character much later on) and things that would have been nice to see in print (Mercy killing unrepentant souls on Earth in the canceled Soul Collector series).
As for the Piper, it's unclear if he's the one from his debut issue or the miniseries (logic says it's the latter because the one from the issue was a construct in Sela's book - which was destroyed - while the miniseries Piper was a real character chronicled and imprisoned in Belinda’s book. Whatever the case, like a lot of the bios mentioned here, it is fleshed out with information that wasn't made explicitly clear in the then-six-year-old original material, retconning the importance and depth of an under-utilized character (since the miniseries, he had only appeared in Hard Choices as Prince Erik's puppeteer) who is guaranteed to be eaten to death despite already being dead. Even Malec and the mysterious white-clad observer from earlier have written him off as a doomed soul.
Leaving the Piper to his own devices, Malec grabs Cindy and transports her to the Inferno with him to team up with Lucifer and Mercy because it's apparently not considered a Realm so travel there isn't restricted?
It makes more sense than Baba Yaga just being able to magic a crack in reality with her bare hands that pinpoints to Sela's exact location so the end of GFT #62 can happen, though.
The issue ends with the reveal that the white-robed observer is one of a group of five who exist in a foggy, Stonehenge-like dimension beyond the Realms. They will be relevant in a future event as well.
I can't recall if her identity is ever revealed, but I like to speculate that she is the innocence Baba Yaga abandoned in her vow of revenge, as she bears some resemblance to the young Baba from the Prelude/Prologue.
The art this issue (by Roberto Viacava, colored by Jason Embury and two others because this is a packed story and Embury worked on two of the covers), while not being on par with the beauty of the zero issue, is still really good (though some properties and characters benefit more from the style than others).

Now, it's time to see what happens when the Piper gets his own One-Shot, which has the distinction of being the first One-Shot Zenescope has ever done that isn't a Tale From Wonderland or Neverland. Typically, like those aforementioned Tales, a One-Shot is a single-issue, standalone comic that highlights a particular character or franchise. But this is different because of its place in a major company-wide crossover event, which Zenescope had never done before. Sure, they had revealed links between GFTWonderland, and Neverland (and hinted at similar events transpiring in Oz, which had yet to have a published series at this point) and done a smaller crossover with Sinbad, but this was something new for the little pulp juggernaut that could.
Also, it's been awhile since we've seen The Piper do...anything.
As his bio says The Piper began his short tenure as a member of the Underutilized & Overpowered Club in Grimm Fairy Tales #12 before getting his own limited spin-off series
For obvious reasons (he can easily control people and animals to do his bidding from a distance without being seen, including those with similar powers, making him uninteresting and sucking any tension out of whatever scenario he might have otherwise appeared in), the Piper would not be used again until Hard Choices as the puppetmaster behind Prince Erik's murderous heel turn at the end of GFT #49, and wasn't seen after that until the previous issue of The Dream Eater Saga, where he failed to slaughter some nameless coeds because he was scared by the Queen Of Hearts' psychic death knell, and was promptly disowned by Malec, calling into question the white-robed girl's claim that he is important and worth observing. So...he's going to die screaming, too, right?

The Dream Eater Saga #2: The Piper (One-Shot)
In Hamelin, Germany in 1284, a hundred-thirty children mysteriously disappeared. It's in the town's actual public record as early as a centennial memorial. But being real and mysterious was also enough at the time to spawn a folk legend that rings very similar to the Irish legend of Saint Patrick that predates the Pied Piper by almost a thousand years, just darker and creepier because Germany. And because mysterious tragedies needed "plausible" causes (colorfully dressed Crusade draftsmen and an undiagnosed epidemic of St. Vitus' Dance weren't good enough reasons), we wound up with a fairy tale about a mercenary musician with a magic flute who commits mass kidnapping because he was underpaid for his rat-catching skills. And because tragic history cannot escape economy, the town now celebrates the Piper legend in plays and other written and performance media.
In The Piper One-Shot, things begin as the miniseries did by going back to the year of origin, but surpassing the source material in terms of darkness when the Piper (looking considerably non-Pied) uses his Falseblood gift to march the children into a river to drown.
Now that the Dark One and his Horde have been known entities for quite some time, the Piper's simple, financially-driven act of revenge is muddled here by the use of the children's souls as an offering to the Dark One in exchange for "power so great that not even death will hold sway over me." So...was it never about money and revenge? Would he have taken the children even if he was paid fairly because he wanted power that badly? That becomes slightly more clear later in the issue, but for now, I said what I said and simpler is better, even with the exposition boxes telling us that the Piper may already be dead here.
When the issue isn't expositing how unique, unstoppable, and important the Piper is to a crossover event where seldom-used and abandoned characters like himself are set to be cannibalized to death, the story focuses on the elderly Mr. Douglas, a man so distraught over the death of his wife that he summoned the Piper to get revenge on the doctor who failed to save her life (and presumably the drunk driver who landed Mrs. Douglas in the hospital to begin with).
When the old man has regrets after the fact, the Piper tries in vain to transfer his own petty, emo motivations, but Mr. Douglas is too old and ill-versed in psychology to know what emo transference is, so the Piper eats his soul.
Which is when the Dream Eater shows up, reaches down the Piper's throat (which, given the vagina dentata design of his face,
is probably someone's demonetizable fetish), and rips Mr. Douglas' soul out of him to return it where it belongs.
I've criticized the Dream Eater's chosen appearance in the previous issue, but I love that, despite being designed as a primordial genocide machine to protect humanity, it has a personality. The Dream Eater cracks jokes, shows concern for the Lowborn, and listens to those of the Realms who repent in their final moments even though it treats existential cannibalism like an office job. And the fact that it is an unstoppable force in the form of an old man actually serves that personality well and plays into the subversion of expectations when its targets see it and believe that they have a fighting chance.
There is also more to the Piper's past (developing a hatred for humanity because generic witch hunt tropes made his girlfriend's father think their relationship was based in brainwashing), but it felt too little, too late, and I was genuinely disappointed when the issue ended not with the Piper being eaten "alive," but being summoned away by Baba Yaga at the last possible moment.
The art this issue (drawn by Allan Otero and colored by Volume Nine beasts, Studio Cirque) is beautiful and detailed, with a cool color pallette and a style reminiscent of Wonderland and the better parts of Neverland. My only real gripe is the returning plot device of the Piper being summoned with the Book Of the Lost. It raises so many inconsistencies regarding Belinda’s connection to the book, and made me question which book it was (the cover is seemingly red in color in the one panel we see Mr. Douglas with it,
but at the end, when Baba Yaga summons him, she's clearly using Belinda’s book).
In essence, I don't care for the Piper, I think the Dream Eater is becoming a fun, entertaining, badass villain, and I enjoyed looking at this issue, including the above chosen cover.
There's also a B Cover from Jason Embury that features Belinda holding the Piper's severed head, and a retailer exclusive that's a Psycho homage, and I like them all. The shown A Cover is my favorite, though, because of its rough, gleefully morbid, dynamic imagery (and my feelings about the Piper as a hastily fleshed out, sarcastically quoted "character").

Next, The Dream Eater Saga meets Myths and Legends as witches collide, and a psychic and a florist attempt to beat up an old man.
To catch you up on these characters' individual histories, I've compiled reviews of all of Samantha's appearances in an Omnibusted chronology post, and done Retrospective reviews of Baba Yaga's first appearance and her collaborations with Belinda in the Monkey's Paw Halloween Special and the Sinbad Crossover.

The Dream Eater Saga #3
Myths & Legends #6
As this entire event series is possibly loosely based on Japanese folklore (read my Prologue/Prelude review for details) and its only other source material that I know of comes from the Grimm Fairy Tales series itself, I have no further information of historical note to share, so the key words this issue are character and atmosphere.
Set two days before the events of The Piper One-Shot, this cross-promotion begins with Baba Yaga hiding out in her cave in South Dakota from snippets of Myths & Legends Volume 1 and the Once Upon A Time issue of this event series. This most likely takes place after those events, as she is still in the cave here and Belinda is not (having already taken Baba Yaga's portal to the end of Grimm Fairy Tales #62).
We learn that the Dream Eater can shed its old man disguise to network with the land and sense its prey, the visuals for which are cool and sinister and expressed well for a static medium.
This issue even makes sense of the Prologue's ending, making it clear that Baba Yaga intends to claim the Dream Eater's power for her own (which she got a taste of from using his page of the Book Of the Lost to absorb the souls of her murdered family) so that she can destroy the Dark One. I could be reading too much into this, but she only mentions the Dark One here. Granted, Shang and the other council members she swore revenge against have been dead since Hard Choices, so the "there is no good or evil, only power" morality that made her interesting before is severely limited now, and she will continue to do evil-coded things in the future to achieve her goals and stamp out those who interfere with that, but Baba Yaga comes off as kind of a badass antiheroine-by-necessity this issue, and I'm on board with it.
Of course, being mainly coded as a villain means that Baba Yaga's thirst for power beyond her...means...is fruitless. She's been shown and said to have precognitive abilities that were trained into her from birth, and yet she shows genuine surprise when the unkillable, shapeshifting, primordial embodiment of gluttony and magical genocide casually chomps its way through her entire army between panels. We even learn that the literal dragon she summons from the Cyclops Eye (one of the last of a race so powerful that their mere existence burned Myst to the ground and the only means of killing them was to let them destroy each other, and yet, the Dream Eater just looks up at it like, "oh, hi; it's you again...") wasn't a match for it, either.
We've addressed the old man and the psychic witch; now, it's time to catch back up with the florist.
That's right, folks! When she isn't raiding Storm's wardrobe or watching holograms of everyone on Earth throughout space-time on magical holograms in her Sanctum Sanctorum, Samantha Darren works in a flower shop. And because irony is just as important as thematic juxtaposition, we not only have the "two women who can see all but are too myopic to know what's coming" trope, we also have Samantha and Baba Yaga as a bright mirror composite of the Dream Eater. Samantha reflects the Dream Eater's inexperience and deep connection with and desire to protect humanity, though it lacks the compassion to include Falseblood humanity in its directive as well as the nuance to guide those it is designed to protect. Baba Yaga reflects the Dream Eater's moral neutrality in service of its goals and hunger, compromising her compassion for those she deems lesser beings despite power being a more complex need than mere mechanical hunger.
Note also the irony of Samantha connecting to the Earth but also having a job where she dismembers and mutilates plant life for human commercial consumption.
That aside, it's a pleasant, unique circumstance to see Baba Yaga approach Samantha with a civilian appearance, and their tense, witty banter as they feel each other out and come to blows is among Zenescope's best character moments.
We even get a line from Baba Yaga that I didn't realize was true until I read it. She talks about knowing Shang "well" and being "very close" to Allexa...but today I re-learned that Baba Yaga and Sela have never met!
Baba Yaga intends to imprison Samantha in the Cyclops Eye, but their conflict is interrupted when the Dream Eater shows up. 
It easily tanks their strongest combined blasts, but Samantha has a surprise of her own to make GFT lore interesting: she pulls Baba Yaga into a mirror with her before shattering it on the other side (hinting strongly that the dimension she traveled through in The Good Witch was connected to Wonderland in some way), and into the "Inner Sanctum Of the Nexus" (which Baba Yaga has apparently heard of, and which bears some resemblance to the Order's library, though I think this is only a coincidence).
Thankfully for the story continuing to happen without our current odd couple being existentially eaten to death, the Dream Eater is thereafter distracted by a news report of a wild animal slaughtering the staff and students of an Arizona high school (probably the Cheshire Cat or another werewolf...?).
Because Zenescope will continue to publish comic books long after this, there must be a way to kill the unkillable (a weapon "of this Earth, but not of this time"), and the key to transcending time (now that Baba Yaga blew all of her time travel magic on the Sinbad crossover...I guess?) is the not-so-Pied Piper. So this issue ends as the previous one did, with Baba Yaga summoning him through the Book Of the Lost, to be continued in the Wonderland One-Shot.
If I had to criticize something about this issue, it is the idea behind the Inner Sanctum being hidden by magic. I mean, the Dream Eater's whole mechanism is that it can distinguish between magical beings and normal humans, so don't you think that a being capable of sensing magic could, I don't know..., sense magic, even if it's magic that's being used to conceal other magic? I guess this is a case of "if logic made sense, the story would end with every character you like dead."
In terms of art, the covers don't give much to talk about, save the A variant (that you'd have to seek out a physical copy of or find it in the cover gallery at the end of the TPB) by frequent contributor Ale Garza being cartoonishly unsettling with the Dream Eater sucking energy out of the back of Baba Yaga's head. In the issue itself (penciled by Alfred Trujillo and colored by Jason Embury and Andrew Elder), there's a lot to like, from the early panels of the Dream Eater shifting form, to the detail work on the dragon, to Baba Yaga's human disguise, to the chalky, simplified off-modeling that's used when the ladies fire their magic beams, to the panels that show size differences between characters by forcing perspective or simply putting the short-statured Dream Eater nose-to-nose with a dragon the size of a small mountain.
I love rivalry-fueled team-up stories like this, and even though the "magic hides magic from magic-sensing villain" conceit doesn't work and the two leads' chemistry can't fully be explored when the story has to rush at the end to make the timeline fit, this issue does more than enough in its art, tight lore, and writing of Samantha and Baba Yaga's rival chemistry to make the reading experience enjoyable, even for someone who's reading it to criticize and over-analyze it.

In the individual Dream Eater and Myths & Legends reviews, I initially included reprints of content relevant to each issue’s focus property (like I did with The Piper One-Shot and Britney's M&L Volume). But if the reprint content was dense enough (Samantha already got her own character-focused post, plus some appearances in Myths & Legends, and Baba Yaga has had her introductory issuea Halloween appearanceTales From Wonderland appearance, appearances throughout Volume Eight, and the entire Sinbad Crossover trilogy, not to mention Myths & Legends and her focus in this very event series), I simply included a link if you wished to catch up.
Such is the case with Wonderland, which gets the One-Shot treatment next, after a trilogy of miniseries, another trilogy of Tales Volumes, and three years of Annuals because threes coming in threes is so three that it deserves to have won one.

Don't at me for being weird, Ticketholders; this is Wonderland I'm talking about here. Weirdness is how you keep the sanity from driving you mad. Now have some tea and let's get back to the reviews.

The Dream Eater Saga #4
Wonderland One-Shot
As hinted at in the Myths & Legends crossover (and just looking at the chosen A Cover by Planet Hulk and Witchblade cover artist Keu Cha, which I think is a callback to a Tales From Wonderland cover), this is a Cheshire Cat issue.
Cheshire here is an...interesting character. If you recall from previous Wonderland titles, he was the result of Henry Allen sending a normal housecat through the mirror portal in his basement. After being wounded and defeated by Calie Liddle in Beyond Wonderland, Cheshire was forced to revert to his original form in Tales From Wonderland until he could take enough lives to regain his power, at which time he was adopted by a young woman named Lina, whom he would exploit for murder victims and bring with him to Wonderland as his queen. In Escape From Wonderland, Calie would once again defeat Cheshire, trapping him in the Jabberwocky's cave with a ceiling collapse that also killed Lina.
Jumping forward to this issue, Cheshire is now gaunt and skeletal-looking after being trapped for two years of publication time (which is seventeen years in-Universe, and given the nature of time in Wonderland, could be more or less time for him), his paws bloodied from trying to climb and claw his way out of the cave so he can take revenge on the Liddles.
What makes this revenge motive, and this evolution of Cheshire as an overall character interesting (with a heavy, elliptical pause of qualification) is that he expresses love for Lina here. That's right; the insane, corrupted murder-cat, who used Lina's grievances as a kill list and twisted her into a Hellraiser-level piercing fetishist, loves her.
And coincidentally (or because of the time-space-transcending nature of the Dream Eater?), Cheshire is at last able to break through from Wonderland to the Nexus just as a certain, ominous comet goes streaking by overhead.
Meanwhile, presumably in Arizona because that's where the last issue said a school would be attacked by a wild animal, we catch up with Calie, who is making breakfast for Violet while hallucinating and holding an inner dialogue fueled by anxiety and Wonderland PTSD.
If you've been following along with the series and my reviews, you know my feelings on psychological horror that wastes time by faking out the audience and is therefore bullshit. But you also know my feelings about what happens when the Wonderland series' writing uses things I don't like, in a new way, to show character progression. The pages with Calie and Violet early on in this issue are full of tense, surreal psychology that combine real-world parental worries with the "it's the anniversary of that time an insane dream dimension tried to kill you and corrupt your daughter, so you can't keep hiding the horrifying truth from her anymore" context of Zenescope's most and least coherent Grimm Universe franchise, giving powerful (if a bit heavy on the tell side of the "show, don't tell" equation) insight into the toll that Wonderland has taken, and will continue to take, on Calie Liddle.
Unfortunately for the Liddle women, we know they are still trapped in a horror movie for three reasons: first and most obvious is that Cheshire has followed Violet to school; second is that Violet's seat in first period English is right by the big picture window so she can see the killer staring at her and vanishing between panels like she's Laurie Strode in Halloween (the first one, not the Rob Zombie one or the one from 2018 that replaces Halloween II); and third is the horror movie trope that said English class is studying H.P. Lovecraft.
Except we might as well throw Friday the 13th Part III in there for the awesome panel and splash page of Cheshire smashing through the window and into the classroom where he proceeds to dismember everyone who doesn't have plot armor, and reference Hollow Man because Cheshire also does some of that while invisible, including an entire police force (because if The Library is good for anything, it's as a reminder that emergency responders in the Grimm Universe are not equipped to deal with magic, giant carnivores, or any combination thereof).
Also, he bisects a legally distinct Mary Jane facsimile wearing a tight-fitting MILK shirt. Unimportant, but I felt like mentioning it...for some reason.
What is important is that, meanwhile, Calie is shopping to drown out the suicidal voice in her head when Violet calls her about Cheshire, and gives the worried mom voice in her head plenty to say in response. For lack of a less punny choice of words, a verbal game of cat and mouse ensues, with the Cat adding much dialogue and scenery to his usual diet of human flesh and souls.
With Calie on her way to the rescue and Violet huddled at the mercy of the Cheshire Cat, we are soon reminded that this is a Dream Eater Saga issue as much as it is a part of the ongoing Wonderland narrative, when the being itself shows up to absolutely manhandle the big Cat and devour him.
The art and paneling (drawn by Novo Malgapo and Marco Cosentino, and colored by Vinicius Andrade) are near perfect quality work, particularly with the sensational gore and explosive action scenes, though there's one panel where they could have depicted the characters with more expressive faces. The character writing and dialogue that accompany it are peak as well.
See how the dialogue and expressions don't match‽
I think I was disappointed the first time I read through this that Calie and Violet didn't have more involvement in the Saga, but now I get that they have their own problems to deal with later. See, the Dream Eater notes that Calie and Violet "reek of Wonderland," but it can tell they are still human and it makes no effort to pursue them, instead reconstituting and resurrecting Cheshire's victims as the Liddles flee, with Calie promising to tell Violet everything and the issue calling this "The Beginning" (which you may recall is an ending reborn so it can later end with a new ending that begins something else, because Wonderland).
Perhaps it causes confusion by also promising to continue in the Neverland One-Shot (with respect to The Dream Eater Saga), but I like that this issue is more about setting up future miniseries and a Wonderland ongoing series than drawing Calie and Violet into a Creation-level, reality-ending event when they're just a couple of savvy, barely resilient, normal humans who have yet to fully wrap their minds around Wonderland ruining their lives.
Strong contender for the best Dream Eater issue and the best Wonderland issue so far.

Now that you've had your tea and realized I'm not entirely crazy, it's time to visit that dethroned vampire who lives in the sewer.
As I mentioned in my review of the Wonderland One-Shot issue of The Dream Eater Saga, if the focus issue's background lore is too dense to reprint, I will instead include a link to the most recent, relevant Retrospective or Omnibusted post to keep you engaged and avoid The Algorithm (a.k.a. the Analytics Eater) flagging me for repetitive content. Like WonderlandNeverland falls into the "too dense" category. But once The Dream Eater Saga is behind us and I have finished reading and reviewing Neverland: Hook, I will include everything in another update to the chronological Neverland Omnibusted post, but that won't happen for quite some time.

The Dream Eater Saga #5
Neverland One-Shot
Though the Wonderland One-Shot claimed in its ending that its story would continue here, that turns out to not be entirely true for a few reasons: the Liddles aren't up to scale with the bigger players in the Saga and have their own future nightmares to deal with (before the Wonderland ongoing series begins, I will subject myself to the madness of compiling a chronological Omnibusted on the franchise, but that will also be a long time coming), and though that issue spent a lot of time on the Liddles, the hero of this event, for lack of a better word at this time, is the Dream Eater itself. So the continuing story here isn't that of Calie and Violet, but of the Dream Eater as it seeks out new targets and saves or restores collateral humans from certain death, as it was designed to do.
But of course, this is a Neverland issue now, and as we've seen in the Once Upon A Time issue, the Neverland character of importance here (for lack of a better word because he's a flat pile of self-important garbage founded on lies) is Pan.
I like that, after abandoning his unexplored path of vengeance (for his brother's murder) so that he can be a generic power glutton and puppet king under the Dark One, Pan is now reduced to a weak, wounded animal, living among, and feeding on the life force of, the homeless, and this has brought him right back where his journey truly began: the sewers of New York City. And I don't just mean that I'm deriving joy from the contrived suffering of a fictional character (which I am); I mean that Pan's suffering makes him thematically interesting for once.
Unfortunately, that interest doesn't last longer than its own setup because no sooner does Pan stop inner-monologuing about getting revenge on the people who took everything from him that distracted him from his original revenge, than we are introduced to Angelica the water nymph. Story-wise, she's just another Belle: one of the last surviving members of her kind, unable to return to her world, and possessed of a yearning for a time when she was important and needed. There's even a bit of lore where Pan reveals that fairies and elemental creatures like water nymphs don't have souls (add this bit to your cosmology speculations collection, alongside fairies being composed of Provenance energy, the existence of the Yaga Clan's Library and the white-robed observers, the Inner Sanctum Of the Nexus, and Belle's mention of a First Master in the Neverland series), drawing further comparison between Angelica and Belle.
And because this is Grimm Fairy Tales, where souls are up for exchange on the regular, Angelica is only important long enough to lead Pan to a powerful "Gypsy" (the technically correct term is Romani, but this is a comic book from 2011 and Angelica is a fictional character who's existed since the dawn of time in-Universe and somehow survived prolonged, direct exposure to the New York sewer system despite clearly stating that others of her kind were killed by much lower levels of pollution, so cut her some slack for not knowing that it will be considered a geographically incorrect ethnic slur nine years in the future, okay?) who may be able to help him regain his powers and return to Neverland...for a price.
Pan is pompous enough to think he can choke water to death, so Angelica is silenced for the majority of the issue while he engages the fortune teller Esmeralda (because why not throw a Hunchback Of Notre Dame reference in while we're at it‽) in a war of wits and wills...only to learn that he brought a dumbass to a gunfight and the dumbass wasn't loaded.
Yeah, despite her claims to be an ordinary businesswoman (who can accept American Express as payment instead of Mariken Xpriss now), Esmeralda is the genuine article of oracles, and has her shack warded to the hilt with power-dampening magic (because if you're going to be a power player in this Saga, you've gotta have a hiding place saturated in anti-magic magic so that the magic-sensing gluttony machine can't find you or hurt you).
Not that it matters, but Esmeralda also gives us a last name for Pan: his full, human name is Jacob Wiles. The issue gives an Editor's Note tying this to the 2008 Annual (the "Hush, Little Baby" segment focuses on Mary and Daniel Darling, not the Wiles'), which is wrong because we don't learn about Jacob until Family History, and there is no mention of Pan by name until the Neverland miniseries.
Pan is not only pompous enough to think he can choke water to death, but pompous enough to think he can drain the Dream Eater's power and claim it for himself, so in exchange for "anything" (the default price of desperate fools in the Grimm Universe), Pan is stripped of his youth and sent to the past to find "a being of incredible power, but one not fully aware of how powerful they truly might be" (and if you remember the part of Once Upon A Time with Anna and Braden, you can probably guess where this is going).
Surprise! Angelica is still alive because you can't choke water to death! But actual surprise! Esmeralda was Ursula the Sea Witch all along!
Or, it would have been an actual surprise if the covers weren't the comic book equivalent of a gratuitous anime OP. Both the selected Khary Randolph cover and the B variant by Alé Garza and Ivan Nunes give away the Ursula twist, and the Qualano/Nivangune convention cover has Angelica on it. All three are beautiful covers; I just take issue (comic book puns!) with how they spoil the twist.
The art in the issue is good for what it's trying to do, though. Maybe not on par with previous Dream Eater issues or the last two GFT Volumes in terms of realism or definition, but Jean-Paul DeShong's penciling achieves fluidity and expression by balancing defined, dramatic shadows and loosely lined facial boundaries, aided by the coloring of the Saga's powerhouse contributor, Jason Embury, allowing the characters to shift from sinister to vulnerable and back again with ease. On the other hand, the story is rather thin and simple, recycling a character type as a mere plot device to bring together the two characters who actually matter and facilitate a twist reveal that's spoiled before you even read a single word, which makes Angelica almost unnecessary. This issue can't even cite its own lore properly. Plus, I really hate Pan and the execution of Neverland as a brand so far.
My least favorite Zenescope IP in recent memory, and least favorite Dream Eater Saga issue, no question.

In the original post, I struggled with whether to keep the review as a Grimm Fairy Tales Retrospective or expand it into a Zenescope - Omnibusted, as well as whether Salem's Daughter fit into my "just link it because the lore is too dense" rule, especially since my original Salem's Daughter review was an Omnibusted post.
But I don't have to worry about that here because this post is all Dream Eater all the way, so I'm leaving out everything else and letting the links do the heavy lifting if you want to know more.
Said links are up above, so let's go West...to Pennsylvania‽
The above character bios for the series' protagonists and the opening exposition/narration boxes in The Dream Eater Saga #6: Salem's Daughter (One-Shot) provide a brief summary of previous events.
As formulaic and predictable as those events were, I enjoyed the little blinks of chemistry between Anna and Braden, with her being the pragmatic, spiritual, but insecure one, and him being the stereotypical cowboy who drinks, wastes money, and boldly commits to his actions, whatever they may be. The later addition of Letitia in the second Volume was welcome, and contributed briefly to their dynamic. When not being forced by the plot to go places and solve mysteries, the three leads played off each other pretty well, with witty banter and hints that things could have developed into something more if the series had continued. When not rushed, the pacing was addictively perfect. The action was very clearly depicted and competently paneled, too. It's just a shame that we didn't get much more of it.
The same issues that plagued other short-lived Zenescope franchises, like Sinbad, also made their appearance in Salem's Daughter, such as placing more importance on formula than lore or character, not finishing an established story (because being too formulaic probably led to its cancellation), and having a bunch of name inconsistencies, continuity errors, and typos (which were early Zenescope problems in general). 

And with that, we arrive at the "not much more" that we did get, as part of The Dream Eater Saga.

The Dream Eater Saga #6
Salem's Daughter One-Shot
As we saw in the Once Upon A Time issue, Anna and Braden appeared during the "Dream Eater comet streaks through time and space" montage, where they encountered an elderly woman who claimed to be a teenaged girl before falling unconscious and/or dead. And it's strongly suggested at the end of the Neverland One-Shot that Ursula took Pan's power and youth and sent him back to the Salem's Daughter timeline, where he became the one responsible for the girl's accelerated aging.
The exposition boxes as the duo ride into Royersford, Pennsylvania make it so the audience doesn't have to have read Salem's Daughter or The Haunting, but you could draw the conclusion that Anna's mind-control powers are something she got from the mysterious entity sharing her body, as she seems genuinely surprised that it's something she can do. Also, she shows concern for Braden throughout the issue that suggests they've been traveling and fighting the supernatural together for some time following the events of those Volumes.
Upon reaching the limits of Royersford, Braden and Anna are informed of an epidemic in the town that presents as accelerated aging in the young and quick deaths for adult victims.
So of course, the duo act like 2020 MAGA Conservatives and force their way into town with no protection, plague be damned, where they meet Doctor Barrie (and Braden immediately contracts the plague and starts aging as soon as the doctor is introduced, so anyone with a brain can figure out that the doctor is Pan using a glamour) and his nurse, Charlotte.
Things progress as you'd expect, with the villain reveal being obvious and Anna immolating Pan's new Lost Boy puppets before sending him away through a portal (which reverses Braden's aging despite Pan still being alive because plot convenience)...but not before he's able to absorb enough of Anna's power to save his own ass because on the other side of said portal is the Dream Eater. So, using the same mind-control powers that Anna used to get herself and Braden into Royersford, Pan manages to barely endear himself to the Dream Eater as a "loyal servant" and bringer of sentient magical foodstuffs.
The story also cuts to Charlotte for a bit, who is revealed to be working for Darius, in secret opposition to Pan because he was interfering with Darius' plans for the town.
I don't really remember if Anna plays into later events of the...event, so again, I'm disappointed that this might be the last we'll see of the Salem's Daughter world.
Also, why is Pan still breathing?
Despite still trying to get Pan over after all this time, this One-Shot was a good way to incorporate Salem's Daughter into the larger Grimm Universe while showing how Anna's and Braden's story formula would have worked in a more episodic format.
Perhaps the brand would have survived if it had gone with something more like Grimm Fairy Tales' initial, issue-by-issue, episodic format, rather than trying to follow in the footsteps of the more successful Wonderland, slightly longer-lived Neverland, and similarly ill-fated Sinbad.
But I've speculated and summarized long enough, so let's talk about the art style. Original Salem's Daughter penciler Roberto Viacava returns with colors by The Haunting's Roland Pilcz, and it's easy to recognize Viacava's simple but elastically expressive style from the first Volume's final issues. But I noticed somewhere around this panel
(and maybe a page earlier?) where the line work gets a bit sharper, more defined, and slightly more detailed, and I would guess this is from the second credited penciler, Tomas Aira (the Night Of the Living Dead comics). Neither style is bad; I'm just showing off that I noticed the change. As for the covers, Dream Eater Saga regulars Ale Garza and Sanju Nivangune (the latter of whom also worked on the two convention variants for this issue with Mike DeBalfo) handle the chosen cover shown above, and Pasquale Qualano worked with Studio Cirque (of the ninth and tenth Volumes of Grimm Fairy Tales) on a pretty brutal and dynamic B cover.

From Volume to Volume and decent endpoint to average continuation, the Saga rolls on....

The Dream Eater Saga #7
Myths & Legends #7
I'm done leaving how lucky I feel up to the whim of numerical superstitions and coin flips (the seven-on-seven numbering of this crossover is worth acknowledging  but should be left notwithstanding,  especially given my long, recent history with gambling), so it's time to pay The Piper, or rather, it's time for The Piper to pay.
This seventh issue of both The Dream Eater Saga and Myths & Legends features two covers by one of Zenescope's go-to artists, Eric "EBas" Basaldua: the common variant shown here with Cesar Rodriguez on colors, and a risqué swimsuit variant for San Diego Comic Con with colors by Ivan Nunes that's more in line with the style we've seen from EBas before and will see more of in the future. The issue itself has a visual consistency with Alfred Trujillo and Jason Embury (yes, that beast of a colorist again) returning from the previous crossover issue to do the art here, and their detail, shot composition, and depiction of energy attacks are as impressive as before.
The story itself picks up where that previous issue left off, with the Pied Piper at the mercy of Baba Yaga (with whom he has a history he'd rather not be reminded of) while Samantha Darren plays good cop (Good Witch?).
Amid this interrogation, we are treated to a flashback where the Piper accompanies Orcus and his army on a mission to find and capture "the seer" (Baba Yaga), after which she is taken to the Dark One to tell his future. Along with dialogue that suggests the writers are Road House fans,
Baba Yaga tells the Dark One of his pre-series banishment to the Nexus (or his failed invasion in Hard Choices?), his future death at the hands of a "forgotten enemy" (which is perhaps less of a premonition and more of a veiled threat of her own vengeance for the events of the Prelude/Prologue issue), Orcus' rise to power in Myst (as of Volume Nine), and the Piper's abandonment to face an inescapable death (meaning Baba Yaga and Samantha will probably sacrifice him to escape the Dream Eater sometime soon). Having earned her place at Malec's side, Baba Yaga begins her plot to socially dismantle the Dark Horde from within, ending the flashback.
In the present, the two witchy allies of convenience trick the Piper into revealing the location of the Serpent's Scepter, an artifact which, an Editor's Note tells us, he has been hanging onto since Hard Choices.
This event hasn't been very consistent with adhering to its lore, so I felt compelled to go back and search the referenced issue for said McGuffin. It isn't referred to by name until this issue, but it was a literal plot device in Hard Choices, which the Piper used to siphon energy from the Casket Of Provenance so the Dark One could retrieve his army from Myst, slay the Council members (with the exception of Thane - who would sacrifice himself to unleash the Dream Eater in Once Upon A Time - Blake - who is still alive - and Nyssa - who was killed by Sela to close the remaining portals between the Realms Of Power and Earth), and re-invade the Nexus,
only for Baba Yaga to trap said army in a Pokéball made of crystallized cyclops blood, sending the Dark One back to Square One.
Also, I was reminded that the Piper's name is Anslied, which is cool because the majority of Ains-alike names come from Old English and mean "solitary," "one's own," or "hermitage," and have some kind of nature connotation like a woodland, meadow, or clearing, and a lied is a type of romantic German song. Put that together, and it fits perfectly. Unfortunately, he'll probably be Dream Eater food within the next couple of issues.
Omnibuster's Note: As it turns out, he just kind of goes forgotten, even in the Ever After issue, and it's unclear what his fate is following this event.
Using the remaining Provenance energy in the Serpent's Scepter, the Piper opens a portal to escape his captors in the Inner Sanctum Of the Nexus, but it turns out that Baba Yaga and Samantha were playing him like a flute, and they use the open portal to travel back to Sinbad's time in search of a weapon to use against the Dream Eater, dragging Anslied along with them.
Great art this issue, and Samantha and Baba Yaga's dynamic is always a fun read, even with the stock interrogation narrative presented here. But the story wasn't as interesting for me as my investigative journey proved to be.

I looked forward to revisiting what would ultimately be one of Sinbad's final chronological Zenescope appearances, but again reminded myself that the legendary sailor and his crew (not to be confused with the other legendary sailor and crew I've been reviewing on this blog) would not be Rolling 7s Again.
Sinbad, if you recall from some of my posts early on in the Retrospective, is a property that originally had big brand expansion and integration plans, the cancelation of which led to a late-stage title change. Zenescope once had plans for a series continuation of The Lamp that would have elaborated on Belinda’s time as a genie and crossed over with a 1001 Arabian Nights sub-franchise that would have included Sinbad and Aladdin among other One-Shot and miniseries adaptations of the famous Middle Eastern fairy tale collection. After those plans were scrapped, the Arabian Nights branding was dropped and Zenescope planned to make Sinbad an ongoing series (at least until the remaining two pieces of the Jericho Visor were found and recurring villains like Alorana and General Tipu were defeated), but probably because money, Sinbad was canceled after the City Of the Dead storyline, and we wouldn't get more of the legendary sailor until the time travel Crossover, and the One-Shot I reviewed next. The lore is too dense and lengthy to copy here, so check out the links to my old posts in this preceding paragraph, and read the following bio images for some Notes from the Cliff:

The Dream Eater Saga #8
Sinbad One-Shot
One thing I omitted last issue was how much cross-referencing I had to do for the art and writing credits because it was the first of the Dream Eater Saga issues to not have an eyecatcher title panel with that information. For that, I had to compare the last names on the cover with the full names on the Trade Volume's credits page, and then multi-confirm with ComicVinecomics.org, Google, and various fan Wikis for a more complete picture (image puns!) of who drew what.
Thankfully, the Sinbad One-Shot has such a panel to make things easier for readers like me, so I can tell you that with Shamus Beyale on pencils (Grimm Fairy Tales 2011 Special Edition), and Andrew Elder on colors (Once Upon A Time and Myths & Legends #6), the interior art ranges from impressively detailed to rushed and sketchy, and with Dan Wickline returning from previous Sinbad projects to do the writing, the story is bare and full of on-brand quips and character moments, and feels off with the absence of Belinda and the underutilization of Samantha to even out Baba Yaga here.
Following their trip through a Provenance portal at the end of the last issue, Baba Yaga, Anslied the Piper, and Samantha Darren (who is also there, looking totally inconspicuous in her bright blue-and-white superhero costume with a ratty cloak over it like a pair of Groucho glasses on Superman) find themselves in late 700s Yanbu' Al Bahr (in what would now be Saudi Arabia, and in continuity with the established Abbasid Caliphate time period of the Sinbad maxi-series, if not also the crossover). General Tipu being in charge, Osmium being present, and Wilhelm and Shon'du having elemental powers sets this after City Of the Dead but before any future - and canceled! - adventures. Tipu has captured Pots and staged a public execution to lure out and capture Sinbad, but he's Sinbad, and his crew are the Arabian Avengers, so things don't go according to plan. Also, according to Baba Yaga, our time-wandering trio need "one of the strongest and most powerful men in any of the Realms" to defeat the Dream Eater. You'd think they mean Sinbad, but even though it's sort of obvious (really obvious if you count the amazing cover by EBas and Jason Embury shown above), it turns out that Pots is the one they need. Not only was he established in Once Upon A Time to be sensitive to the Dream Eater's presence, but we find out here that he still has the lamp!
There's a cool magical standoff between our trio and the combined forces of Wilhelm, Samelia, Old Man, and Sinbad, but somehow, Baba Yaga being evil and demanding gets the job done faster than if Samantha had explained what's going on (which would have been more interesting in terms of character, but would have also been repetitive, forced exposition, and therefore bad content execution). So instead, Samantha gets knocked on her ass by a protection spell on the lamp, Baba Yaga coerces Pots into wishing for a portal, and the issue ends with Sinbad and Samelia following Pots, the Piper, Baba Yaga, and Samantha back to the modern day, with a stinger promise that the event will continue in Grimm Fairy Tales.
It's frustrating that interesting character dynamics and dimension were sacrificed here for easy quips and an accelerated pace, but the Sinbad One-Shot had its moments (Pots was the best written, and that magic duel was kind of fun and innovative). 

I began reading this next issue, and hit upon an Editor's Note that referenced something I hadn't read yet, and I've been trying to adhere to a rule of chronological continuity as much as possible (which is why my Grimm Fairy Tales Volume Eight Omnibusted post also includes the Sinbad Crossover reviews even though the individual issue publication dates were years apart, and why I did that restructured Neverland post a few months back), so I was conflicted about what I would even review here.
I skimmed through the referenced Volume and found that the Retrospective would flow better if I kept going with the Dream Eater Saga rather than shoehorning in an entirely separate Volume of reviews (and I could write a better product with a two-week buffer instead of trying to blitz it in a few days).
So, the second Volume of Myths & Legends will have to wait awhile. But it isn't a total loss because we get to see what happened after Belinda kidnapped Sela at the end of Grimm Fairy Tales Volume Ten.

The Dream Eater Saga #9
Grimm Fairy Tales #63
When I was going over the art for the Sinbad One-Shot, I neglected to mention the B variant cover by Ale Garza and Sanju Nivangune (the same pencils & colors duo who did that Dream Eater/Baba Yaga brain-sucking cover for Myths & Legends #6 and the Anna/Pan cover for the Salem's Daughter One-Shot). I don't know why, other than not having a natural insertion point in the finished review (not that it's stopped me from unnatural tangents before...), because Garza has a recognizable art style (I'm just going to call it Hard Whimsy for now) with a genius eye for composing still action, and Nivangune is brilliant with his gradient-based shading and lighting.
This week, though, sees the return of two more dynamic duos: EBas and Jason Embury handle yet another awesome A cover (seen above) for an issue with Sela and Belinda as the focus.
But so I don't leave them out again, there's a B Cover by frequent contributor Nei Ruffino (who's great at dramatic, detailed covers and does the pencils and colors for most of her work) and a Mike DeBalfo/Milen Parvanov convention exclusive (because DeBalfo is a go-to for convention exclusives and he likes drawing Sela and Belinda).
As for the interior art, it's frequently off-model in a bad way but penciler Randy Valiente and colorist Jorge Maese make their style work with great action paneling, animated facial expressions, and tons of environmental detail.
The character writing here (I don't usually name the writers because the bulk of Zenescope's work in these first six years was handled by founders Ralph Tedesco and Joe Brusha, as well as head writer Raven Gregory) is mostly on point, too, as Sela and Belinda battle their trust issues, the Sea Witch, and each other. Furious at Belinda for abducting her from Myst at the worst possible moment (plus their centuries of spiritual and emotional baggage from all of the soul bargains, memory erasure, kidnapping, brainwashing, murder, and fights to the death, and the non-Belinda-related mental anguish she's had to endure with Erik's death, remembering her stolen child, and witnessing the evils of Myst firsthand), Sela has no chill and no ear for bullshit where Belinda is concerned. But as the two are coming to blows, Sela is dragged underwater by the Sea Witch's maga eels (not a real species of eel, as far as I can tell, and it certainly had a different connotation in 2011 than it does now), and Belinda has to come to grips with herself while keeping Sela alive because she needs her that way to fight the Dream Eater.
Belinda's reasoning for why they have to venture into the Sea Witch's cave is kind of dumb ("if we swim to the surface, we'll be eaten by sharks!"), especially considering she killed two giant eels by herself and both women can shoot magic from their hands. But the story has to happen and another vengeful villain origin has to drop, so into the underwater boneyard they go.
As the cover happens (I don't know if I should be disappointed at the spoilers or grateful that comic book covers have evolved past their long history of being analog clickbait), Sela acknowledges a similarity between Belinda and herself that we know the nature of but she can only intuit the existence of (that being their stolen children), and momentarily sets her own bloodlust aside to try to save Belinda.
Belinda, on the other hand (or tentacle, as is the case here), manages to talk herself free thanks to a tale she heard from the Dark One. Said vengeful origin tells of the Sea Witch as a human woman who had an affair with a married Highborn, whose wife murdered their children out of jealousy and turned her into the monstrous octopus-woman she is now (after some thought, I'm guessing it was Venus who cursed her because Venus wants all powerful hot dudes to herself).
Belinda's offer to take revenge in the Sea Witch's name apparently didn't include Sela's freedom (and Sela has "one thing of worth to me...so dear to her she will never part with it"; gotta love the Tim Curry-meets-Christopher Walken emphases in comic book dialogue), but not only does Belinda need Sela for the battle ahead, she needs Sela as leverage to get information out of Baba Yaga (probably the whereabouts of her child, but I don't remember). She also needs to get her hands on a ring that the Sea Witch has (the aforementioned Editor's Note says it will be explained in the next Volume of Myths & Legends). So that comment I made about why they didn't just swim to the surface and blast their way through the feeding frenzy? It turns out the only stupid thing about Belinda’s reasoning is how stupid-convoluted her plan is so far. I guess she knew exactly where she and Sela would end up, and led her to Ursula's cave on purpose to get the ring (which can let a person travel to any Realm - a bargaining chip she uses to incentivize Sela's cooperation...kind of, because Sela's still on a "don't trust Belinda; just kill her and take it" kick). And we learn here that this issue takes place earlier in the Saga because the ring sort of operates on Goku Black-meets-Lord Of the Rings logic: without it on her person, the Sea Witch is sucked through a portal into New York, where she would later set up a fortune-telling operation in the guise of Esmeralda, and cross paths with Pan in the Neverland One-Shot. Continuity be damned, I guess?
Anyway, before the main heroine of this Universe can behead her arch-nemesis for some magic jewelry and damn four fifths of reality to serve her own self-interest, that white-robed girl we've seen in the early first Volume of the Saga shows up (spoilers if you got the Ruffino cover), and the issue ends.

I still don't like what Sela has become since her resurrection. It was interesting at first to explore what a morality-driven heroine would be like with the re-emerging baggage of her past to color her personality and her perspective on the world. But as the big milestone of the time was approaching, that weight and the writing choices around it turned Sela into a hopeless, defeated, hyper-focused, idealistically entitled damsel who wants her man back and feels so put upon by her archetype-defined duty that she'd probably give up on everything if the shitty state of the Universe didn't piss her off so fucking much.
But hero/villain team-up dynamics are almost always fun, and Belinda shines here, even if her scheme has a bit of that BVS/Civil War convolutedness to it. I sort of remember how her story evolves going forward, and being reminded of how low-key deep her character is and noticing the progression as I read is fun.

The fun continues as I'm reminded of something that will have more of an impact on Zenescope going forward than a simple milestone issue, or even The Dream Eater Saga as a whole. 

The Dream Eater Saga #9
Grimm Fairy Tales #63
First, as I've been doing lately, let's give credit to the cover artists. The one shown here is by Marat Mychaels (GFT #62) with Falk (Dream Eater Saga "Prologue"/"Prelude") on colors. Mychaels has done a ton of cover work for Zenescope, and it's all up to this standard of drama and detail, though based on the beautiful interiors from the "Prologue," I'd say much of the style here is defined by Falk's line-defying coloring.
B-Cover boss Ale Garza contributes another dynamic, stylish variant, this time with Ivan Nunes providing a brighter, simpler, more cartoonish palette than I'm used to seeing from Garza's work so far. Sanju Nivangune, Garza's usual go-to colorist, is instead working on a publisher exclusive by Mike DeBalfo (whom, I've established previously, really likes drawing Sela and Belinda posing with vehicles).
The hyper-detailed, hyper-expressive style of the interior art this issue is one you might recognize from the "Mother Nature" arc of Grimm Fairy Tales, as Carlos Granda (issues #59 to #61) handles the penciling here, as well, with Guillermo Gustavo Ucha on color duty for his only Zenescope credit (that I could find).
As for that big moment I mentioned above, Sela and Belinda begin the issue in a bar (letting the reader know that Zenescope hasn't lost their Wonderland cred by upending expectations of continuity with a fake reality made of paper, so it's meta, too) where that common thread we've been teased with since Rumpelstiltzkin finally comes to light between the long-time rivals: Sela's stolen daughter and Belinda’s stolen son.
Unfortunately, their banter about Prince Erik in this...scene, I guess?; comic books don't really have scenes, but I review so much video content that that's what I'm calling it...but anyway, all I could think about while Sela and Belinda were talking about Erik ("my true love," "the one thing I remembered," etc.) was how Zenescope did Vanilla Ice dirty. His death from old age notwithstanding, Robert "Rip" Van Winkle was the company's first go at a romantic subplot for Sela back in "Timepiece," and the most emotionally impactful one. So to blatantly retcon his importance and force the most shallow, trite, fairy tale relationship possible to suddenly be the basis of Sela's entire character motivation for no less than four Volumes of story (and for their legacy to inform the franchise into the modern day) still lands wrong for me. Sela could have had a child with Robert instead of Erik. The abduction at birth could have still happened as normal. Sela could have been motivated on her journey through Myst to connect instead with Robert's spirit in the afterlife to learn their daughter's whereabouts, rather than restoring a man she's obsessed with who won't have any future bearing on the plot. Erik is not necessary. So why does he exist?
The problematic reminders of early Zenescope don't stop here, though, as what follows is a Little Miss Muffet/Rip Van Winkle-esque origin story (this time, for the entire Grimm Universe) as told by The Innocent (the girl in a white robe who's been watching everyone since Once Upon A Time). It's your basic, "something fought nothing until they killed each other in a massive explosion of energy, and personified cosmic constants" (Love, Hate, Innocence, Corruption, and The Maker) "came into existence and made the Realms Of Power and the Nexus, but the creation was flawed so the gods left mortal matters in mortal hands and hoped they wouldn't destroy each other...but gave them a way to fix everything by destroying each other if they got too fixated on destroying each other" creation myth that complicates matters the simpler it gets. The origin of the Council Of the Realms is given a double-spread, complete with Shang getting undeservedly glazed ("the best of them all"), Thane being referred to as the Warlord Of Oz (a title that will become important much later), Blake being referred to as the White Knight of Wonderland (further complicating Wonderland's convoluted continuity and elastic sense of time), and the Shaman of Neverland going unnamed even though we've seen that Hakan held the title as early as Baba Yaga's childhood.
I appreciate the Innocent's mention that the Dream Eater is more than a failsafe mechanism and could evolve into a greater threat than those it was made to destroy (calling back to the end of the Salem's Daughter One-Shot when Pan managed to influence it slightly), but once the major exposition is over with, she becomes the worst part of the issue (it's biggest issue, if you will), exhibiting some of Shang's awful "mentor" qualities ("you will know what to do when the time is right") and conveniently handing both women everything they need to succeed with seemingly no strings attached before she vanishes without pleasantry or ceremony.
Sela gets what looks like a cross between a lantern and a small birdcage (the thing she will use "when the time is right").
Belinda gets a spiky necklace that will make the Dark One "more docile" to use him as bait for the Dream Eater. But for it to work properly, Belinda has to free her own soul of the darkness that has defined her life...so the Innocent just tells her that Orcus and the Dark One took her son (which is what she would have eventually learned from Baba Yaga) and that he is still alive (but not where he is, because the best way to help someone purify their mind and soul of uncertainty and rage is to make the person even more furious at the focus of their rage and leave them stewing on unanswered questions and my biting sarcasm).
But although the means were convenient and made an absolute deficit of sense, at least it led to Sela and Belinda genuinely bonding and agreeing to work together to find their lost children...which will happen much, much, much later.

As the saying goes (with some liberties taken), the journey of a million pages begins with a single step, and their first step will be on that old sulfur-brick road paved with good intentions and handbaskets. Yep; Sela and Belinda travel to the Inferno for a One-Shot that isn't as important or well-drawn as it could have been.

But first, a little digression on why the English language can be Hell: "Infernal" can be traced through old English and French precursors back to Latin, literally meaning "underground" or "nether region" (yes, I'm serious), as a general descriptive term for the underworld or hell...rather than genitalia (though with the whole, ignorance of nudity in the Garden of Eden, Virgin Mary, Deadly Sin of Lust business, who's to say old Western religions didn't think of reproductive anatomy as a gateway to Hell?). The Hell association still lingers to the modern day, thanks in no small part to Dante Allighieri's "Inferno" and "Divine Comedy," as well as John Milton's "Paradise Lost." It's also been used as a flowery substitute for another hellish adjective, "damned," to refer to something or someone who is irritating or tiresome (e.g.: "Cut out that infernal racket!").
But then someone tiresome and irritating like me comes along and notices that the "in-" prefix (unless you get into the "flammable and inflammable sometimes mean kind of the same thing" argument) is an opposite signifier. So, is "fernal" the opposite of "infernal"?
The simple answer (such as tracing words back to their origins can be thought of as simple) is no. Both are actual words, but they share no association with each other...except for that original, simple Latin definition, if you squint and think far enough outside the box. See, Fernal is one of those "there were a lot of this plant where my ancestors lived" surnames, like Marsh, Glenn, Reed, Pine, etc., and ferns grow above ground, so, yeah; I may be infernal for making you all read this, but I'm also feeling pretty fernal right now.

And all of that was to say that next is my reprinted review of the Inferno One-Shot issue of Zenescope's Dream Eater Saga. The lore isn't that dense for Zenescope’s Inferno property yet (a couple of set-up issues and a miniseries), but I'm going to try keeping the repeated content to a minimum for awhile (and I don't include that stuff in Volume-specific Omnibusted compilations anyway).

The Dream Eater Saga #11
Inferno One-Shot
There's a decent amount of characterization and lore in this issue...and it would have landed better with me if the interior art didn't look so awful. Alex Sanchez is not a bad artist, mind you. He's done amazing work outside of Zenescope titles, like with Power Rangers/Godzilla and TMNT vs. Street Fighter. I've even praised the colorist (Falk) in the previous review for how their "lines are only a suggestion" inking style complemented the artist they worked with. But Sanchez already has kind of a soft-lined, sketchy, interpretive drawing style, and the artistic combination here often looks like someone tried to watercolor the "Take On Me" music video with a blindfold on while a free AI was converting it to sixty frames per second. It's not all bad art, but when it is, it's distractingly so.
Meanwhile, two of the covers are being soloed by the legendary Stjepan Šejić (SunstoneFine Print, and Harleen) and a third by Nei Ruffino. If you've seen Šejić's work before, it's pretty recognizable (and given some of the character choices that the writing team made regarding Mercy Dante here, perhaps he would have been a better choice as interior artist as well).
After using the ring Belinda recovered from Ursula/Esmeralda in Grimm Fairy Tales #63, our newly bonded duo have traveled to the Inferno in search of Malec so they can learn the whereabouts of their children and use him as bait to lure the Dream Eater back into its cage. They meet a...man? (he's green and fat like Mojo from Marvel Comics, and has several other hellish beings hooked to his nipples and vital organs via gas mask, because Hell and Zenescope)...whom Sela refers to as Babage.
I looked up the name, and though the spelling is different (not that Zenescope has been that good with names in the past), it's possible the character could be a reference to "father of the computer," Charles Babbage. Though he was considered such a brilliant mind that his brain became a museum exhibit, and I couldn't find any reference to religious backlash against his work, I can sort of imagine Dante writing him into the circle of Envy or Pride as a walking life-support system for demons; sort of a "he who dared create something beyond mortal ken shall become the machine himself" punishment situation.
Not that the character matters beyond the first few pages, but I like looking into these things.
Amid some mildly incomprehensible paneling and awkwardly transitioned dialogue, we are told that the Dark One originated from the Inferno, and reminded (in a bad mix of "as you know" and "things that should have been brought to my attention yesterday!"
that screams of "it doesn't make sense, but we needed it written this way so the story can happen the way we want it to") that the Inferno is a place outside of the four Realms Of Power and the Nexus that the Dream Eater cannot enter because it is death personified (never mind the two other personifications of death - one of whom we first saw in the Inferno miniseries - the Voodoo Queen of Caracasthe female voodoo spirit living in Anna Williams' body, and any other Death figures I forgot about), and the Inferno is beyond the "final death."
Speaking of death personified, even those in the realm beyond the final death can be killed, apparently, because now Mercy Dante has a kinky business relationship with the Queen of the Inferno that affords her the ability to nullify magic and immortality. And if the greatest threat to the Nexus is just hanging out in "Downtown Inferno" (yes, Hell just has a major city where demons can chill; how do you think Mercy spent all that time with an office job and a boyfriend, a boss, and a therapist who treated her like shit on repeat?), why not dress up like a blonde maid (having Cindy wearing a similar outfit and everything being drawn and colored in the style it is totally didn't make things confusing at all) and kick him out a window at terminal velocity with enough force to crumple an entire taxi...and then put a few bullets in him?
Mercy gets a bit of dynamism with Sela and Belinda (the soul assassin, her morally complicated savior, and a dark soul in the process of redemption) as they come to words and blows over the Dark One's fate, and his apparent death results in a truly surreal moment: Belinda giving Sela a pep talk when - surprise! - the designated heroine of the franchise kneels on the verge of giving up, with a dying man in her lap.
It's a scene we've seen many times since Volume Eight, and Sela and Belinda get what and who they came for with relatively little opposition, but this panel made the inconsistent art and odd dialogue worth wading through.
Speaking of odd dialogue, the final page sees Lucifer (who looks like someone beat a Zelda CDI NPC to death with a smudge filter)
backpedaling on the whole, "the Dark One must be killed" plan by saying she knew Sela would be able to save him, and hints at some deeply personal history with him that calls for a retributive fate worse than death if all of the important characters manage to survive the crossover.

I will review the final issue of said crossover next, and I'd like to note that, unlike other Zenescope titles that have seen canceled branding expansions and/or were given One-Shot issues in the Dream Eater SagaInferno is among the few that would survive the culling for longer than one more miniseries. Such as I can recall, the PiperSinbad, and Salem's Daughter are done for, Neverland will essentially conclude its story in a sequel Volume before being reduced to occasional crossover and event fodder, Wonderland is still getting miniseries published to this day, and the characters introduced in Myths & Legends (originally meant to be the canceled Grimm Tales ongoing series) would inform the evolution of Zenescope's world for the next decade or more. Inferno is...kind of in the same boat as Neverland, now that I think about it: a few follow-up miniseries and crossover appearances into the decade to come. But those crossovers, like with Myths & Legends, would inform the world-building in that time, and the canceled Soul Collector title would make a modern appearance, proving that Inferno may go to Hell on occasion, but it also may never die.


One thing I don't miss being reminded of is how much hype Zenescope (and comic book companies at large, and even Japanese media sometimes) build with big events like this, promising to shake things up, escalate threat levels, and make good on forgotten plot elements, only to trade an epic final battle and impactful moments for a pointless squabble and a slow winding down after the seemingly unstoppable, world-ending threat suffers from a plot armor malfunction out of nowhere and can be defeated by a random extra poking it with a stick or something.
It's not like the Zenescope team are or were bad at things like this. The eighteen-plus-issue Wonderland trilogy, for all of its scattershot lore and endgame contrivances, managed a thematically powerful ending. Even Neverland, before the Tales came along to shit the bed with underwhelming retcons, made two grown men grabassing to the death in a shipyard look epic and nailed the thematic weight of its short epilogue. 

The Dream Eater Saga #12
Ever After
Turning from this gorgeous cover by Fan Yang (GFT #61) - or the badass EBas/Embury and Medina/Nunes covers, or the New York Comic Con EBas/Ruffino exclusive that 500 people got to spend their paychecks on in 2011 - the event flashes back to a time following Pots' tragic encounter with Belinda and The Lamp (with an Editor's Note that reminds us Zenescope was still trying to make fetch happen five years after its first announcement, and there has never been a Lamp miniseries to this day...again). The five cosmic forces visit Pots in a moment of tragedy and inform him (but really, it's just more, "let's fill in as many unanswered questions as we can whether it makes sense or not in case we end up canceling what we promised because the Sinbad world is a dead property now anyway" exposition for the reader) that he should not make any more wishes or a demon will be unleashed that will destroy the world. We find out later in the issue that this vague but technically correct duty, and not any backfiring wish he made on the Lamp like I originally thought, is the reason for Pots' limited, binary speech: he can speak, he just has the fortitude to choose not to. I like that.
While Samantha, Baba Yaga, Sinbad (who contributes disappointingly little to the fight ahead despite being fucking Sinbad), Samelia (ditto, despite being the crew's white mage), the Piper (ditto, despite being able to control minds with music, and I forgot he was even here), and Pots (who can somehow make four wishes, probably because the writers forgot he made one at the end of the Sinbad One-Shot) wait in the Inner Sanctum for Sela and Belinda to bring the Dark One as bait (they take a taxi to a magic phone booth to keep the Horde from finding them, which doesn't work because the story needs stakes.
Mmm...steaks....), Pan is "helping" the Dream Eater kill off Samantha's spirit guides (solidifying the message that Grimm Tales is definitely not happening, either) and a few random creatures of myth and legend.
And remember how the Inner Sanctum Of the Nexus was this special place beyond Earth, wrapped in layers of plot armor and undetectable anti-magic magic? Well, now, anyone can just waltz in and it's a desolate splash page dimension made of rock and monochromatic sky where the heroes, villains, and the Dream Eater (who is now just a generic Dark Souls-sized Doom demon so the "What do we do now?" "RUN!" trope can happen
and Pots can use his second or third wish to put the djinn - Spoilers: Pots' father - in a kaiju fight with him) can cross swords and shoot magic at each other until the lampcage glows so Sela can do her quick-time event and re-seal the Dream Eater for the rest of history (or until someone else remembers it exists and they try to end the world again). Yeah, the primordial failsafe programmed with an appetite for magical genocide across time and space and crafted with an amorphous, indestructible body that was much more intimidating and enjoyable as an old man...just...falls over between panels because the djinn drained its power or something, and "Hey, Sela, press X now!" It makes no sense and feels lazy and underwhelming.
In the ensuing chaos, we get little dialogue and action reminders of character dynamics (Pots and Belinda exchanging incredulous words and expressions, Baba Yaga revealing her motives to the Dark One, Samantha and Cindy coming to blows over Shang's death, Fenton being useful, Morrigan regenerating from the Dream Eater biting his head off because of the whole "not being able to interfere with other personifications of death or the Inferno" thing from the previous issue, etc.), and the deaths of Fenton (when he takes a knife to the heart that Baba Yaga meant for the Dark One), Pan (by the Dream Eater vaporizing him with his own magic, so that's two hateworthy scumbags I don't have to think about anymore), and Pots (slowly, when the Dream Eater kills his father/the djinn, giving him just enough time to fix everything with a fourth wish to "return everything to its proper place"). The only thing that really got me this issue was Belinda taking a hit for Pots, redeeming herself and making amends for her role in his fate.
Granted, further development of Belinda as a co-lead for Sela is also something of a hint that The Lamp wasn't going to happen, as giving a character a villain-focused prequel at a time when they have pretty visibly reformed could be seen as confusing. But Belinda is a fascinating character, and giving her this moment in an otherwise contrived and disappointing issue is a big deal.
In the aftermath of Pots' final wish, we see that Sela and Belinda have been transported to Myst (where Belinda seemingly dies from her massive wound because Sela can't get her healing magic to work), and Sinbad's crew have been reunited in their own time (down a cook and never to be seen again in a Zenescope title). On Earth, Baba Yaga is back in her cave (vowing to kill the Dark One the next time they meet because cliché villains are villainously cliché), Samantha is back in the Sanctum (distressed by the burden of her savior complex and believing that she can prevent further tragedy by studying more - because shock of all shocks, Shang wasn't that good of a mentor after all - and boy is she in for a rude awakening or fifty over the next few years...), and the Dark One is lamenting his losses (Pan, Belinda, Baba Yaga, and especially Fenton for some reason) and announcing the final stage of his plan (as if everything that has happened so far, setbacks, betrayals, and failures included, has gone according to said plan from the beginning, which is either impressive or eye-rollingly delusional; guess what I'm doing with my eyes right now‽).
It's also important to note that the issue closes with an epilogue, where the Innocent (with Dream Eater lantern in hand, and the Dream Eater itself now reduced to a small, red insect) stands in the Stonehenge-like dimension (I think), having a similar "things didn't go as planned but they went as I meant them to, so now I know that the main characters have enough plot armor to survive something much worse than a multiversal Pac-Man designed to eat creation at the end of time" monologue to what the Dark One did the page before.
As infuriating as it is to see two characters play off their cosmic-level shortcomings with all the delusional, sociopathic grace of a cat who just ran into a sliding-glass door at thirty miles an hour, it's almost as infuriating that said major threat to the Realms Of Power and the Nexus is revealed to be the green-armored knight we first saw as a game piece way back in Pawns (and who will not be used to the potential he is promoted with here): the Warlord Of Oz.
From what I remember of later appearances, he has almost no direct effect on the overall story (not even in the Oz sequel miniseries that has his name in the title) for the next four years of publication time. I'm glad he proved to be such a formidable threat to reality. And that my obvious sarcasm still works.
Okay, two more things:
One is that, as is commonplace in Zenescope titles, time and location transitions are indicated by parchment-colored exposition boxes, here indicating Myst, Earth, and Sinbad's time of 762 A.D. But you know what else gets a transition text box this issue? Epilogue. So, does that mean the Stonehenge-like dimension is called Epilogue? I guess it makes a sort of sense (and that's what I'm calling it from now on, assuming I remember to do so) because it exists beyond the "present" continuity of the story as an epilogue to time and creation itself, which is better than assuming the letterers lacked the forethought to differentiate their location and story segment indicators from one another.
And finally, you might notice that this issue's interior has three art styles, and that's because there are three artists and three colorists who worked on it. Roberto Viacava and Tomas Aira (the Salem's Daughter One-Shot), and Anthony Spay (Dream Eater Saga Prologue) bring their recognizable styles to this massive, double-sized finale, with Jeff Balke (The White Knight), Eddy Swan (in his first credit with Zenescope), and Jason Embury (like, almost everything at this point, including one of the covers for this very issue) as the colorists. Everyone is used to their best here, particularly Viacava when a panel calls for his elastically expressive style.
The overall story, as I've said, didn't quite hit the mark with using all of its characters to the level they could have been. Many of the One-Shot issues felt less like IP explorations than fleeting stops on an aimless journey to getting "necessary" characters somewhere slightly more "important" as a means of setting up the finale and the next wave of things that mostly get dropped or pushed back because people have ideas.
Actually, I lied.
Not that they matter anymore, but Anslied the Piper and Anna Williams (or at least, the spirit living in her head that she agreed to forget about) have similar mind-control powers. Are they related? Does that mean Samantha and the Piper could be related, too?

As I leave you with this question to ponder, I'd like to lie to you one more time about being done because the Trade Paperback for Volume Two has one final surprise following its Cover Gallery: a two-page announcement that
Yep, a very Zenescope take on The Jungle Book was on its way in the year ahead, and I will hopefully get to review it in detail this year. For now, I'll leave you with my brief thoughts on it FROM June 8, 2014 (Cover Charge #3: Grimm Fairy Tales):
"I don't yet see how it's connected to the Grimm Universe. The story is decent and the action is easy enough to follow, but all they did was make Mowgli a girl so there would be an excuse to write an unrequited lesbian romance between her and a human mongoose."

Yes, you read that correctly. Now please remember to Become A Ticketholder if you haven't already, leave a comment at the bottom of these posts, help out my ad revenue as you read so I don't get lost in the distant jungle, and follow me on BlueSky, Tumblr, Reddit, Facebook, Instagram, YouTube, and LinkedIn to like what you see and receive the latest news on my content.

Omnibuster,
Awake.

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